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More than 20% of Game Developers Generate All their Revenue on Steam

The highly competitive gaming world and the impressive number of new releases are forcing game developers to constantly adapt to keep up with the latest trends. Although today, many digital game publishing platforms are available to developers, some are much more preferred in the gaming world than others.

According to data presented by Safe Betting Sites Australia, more than 20% of game developers generate all their revenue on Steam.

60% of Game Publishers Choose Steam, Three Times More than Epic Games Store

The 2021 State of the Game Industry Report confirmed that Steam dominated the game publishing industry, with 60% of developers who named it their biggest revenue stream. Besides 21% of them who generate all revenue via the platform, another 26% of respondents stated between 50% and 99% of their profits came from selling on Steam. Statistics also show 13% of developers make up to 50% of their revenues on the platform.

The survey showed that 41% of game publishers prefer selling gaming titles directly on their website, as the second most popular choice in 2021.

Epic Games Store, which was launched amid plenty of industry buzz at the end of 2018, generated revenue for only 22% of respondents. Moreover, only 6% of them make between 50% and 100% of their profits in the store.

The survey also revealed that 58% of game developers worldwide are most interested in PCs as a platform for developing games. Play Station 5 ranked as their second choice, with a 44% share among respondents. Nintendo Switch and Xbox Series X/S follow with 38% and 30% share, respectively.

More than 10,000 Games Released on Steam in 2020, a 30% Increase in a Year

With such a wide range of games on offer, from traditional online multiplayer shooters to farming simulators, Steam provides something for every gaming taste. As a result, gamers flock to Steam in their millions, with the platform registering over 25 million peak concurrent users in May 2021.

The platform initially launched just seven games in 2004, but this number has progressively risen in the following years, reaching over 9,000 in 2018. After a drop to 8,000 in 2019, the number of new releases jumped by 30% YoY and hit a staggering 10,263 in 2020.

Statistics show the number of new releases continued growing in 2021, with more than 3,000 titles launched since the beginning of the year.

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About Jastra Kranjec

Jastra is an editor, writer, and PR specialist with years of experience in the news, research, and report writing. Over the years, she has covered different topics including gaming, the entertainment industry, and the tech market.